VALENTINA TANNI ON GAME VIDEO/ART. A SURVEY

Art critic, curator, and INSTRUCTOR Valentina Tanni has written a penetrating REVIEW of GAME VIDEO/ART. A SURVEY. Titled "The dangerous liaisons between video games and video art", the article cogently ilLUMINATES both the conceptual and pragmatic process behind the exhibition. 

Not incidentally, as a curator, Tanni introduced game-based artworks in Italy in the early Zeros. Consider, for instance, the seminal L’oading. Genetically Modified Videogames exhibition, which took place in Syracuse, Sicily, as early as 2003. Tanni is also the cofounder of Exibart and ArtTribune, Italy's most popular art publications. Among her latest projects is a show about .gif art, STOP AND GO.

Click on the image below to read the full review on ArtTribune:

For additional media coverage. click here.

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EVENT: SCREENING PROGRAM

THIS May, IULM University will present a showcase of game-based video screenings as part of GAME VIDEO/ART. A SURVEY. Ranging from arthouse to alternative and often unclassifiable productions, most of these videos have never been shown before in Italy.

The program include a screening of avant-garde filmmaker Philip Solomon's Grand Theft Auto works: In Memoriam (May 4) and EMPIRE (May 11), both Italian premieres. Solomon's lyrical and profoundly observational films transcend genre and explore narratives in nontraditional forms, pushing the boundaries of machinima. On May 18, we will screen Harun Farocki's monumental work Parallel I-IV and on May 25 I will present NEW DIRECTIONS, an eclectic series of works centered around the theme of SLOWNESS. The goal of these screenings is to re envision the relationship between video games and video art, simulation and representation. The selected videos introduce new kinds of visual expression based on contemplation rather than frantic action.

The full program is available here. Each event will feature a critical introduction.

All screenings are free and open to the public. RSVP recommended.