EVENT: ALEKSANDAR RADAN (NOVEMBER 24 - DECEMBER 7 2023, ONLINE)
This water gives back no Images
3-channel video installation, 6:12 min, loop, 2017, Germany; hereby presented as a single-channel digital video
Created by Aleksandar Radan
Originally conceived as a 3-channel video installation, This water gives back no Images features a lush, tropical digital landscape created using modified scenes from Grand Theft Auto. We see palm trees bending in the wind and hear soft rustling sounds and bird chirps. An avatar moves through this landscape, wading into the water. As it bathes, the figure seems to dissolve into the ripples and reflections in the water, its contours blurring into the surroundings. About halfway through the video, a grainy black and white recording of Nina Simone singing “Images” (1966) appears embedded within the video game aesthetic. This water gives back no Images questions notions of identity and reflection within an increasingly digital world.
A German artist born in 1988, Aleksandar Radan studied at the Hochschule für Gestaltung Offenbach. His work explores digital media, focusing on themes of technological disconnection and virtual identities. Radan alters computer game environments through modding, filming live action footage within the modified spaces. His experimental short films juxtapose programmed avatars with improvised gestures, bringing the virtual and physical worlds into collision. Radan’s works have been exhibited internationally, including at the Clermont-Ferrand International Short Film Festival and Oberhausen International Short Film Festival.
EVENT: BENJAMIN FREEDMAN (APRIL 21 - MAY 3 2023, ONLINE)
Benjamin Freedman
Jake
digital video, one channel, color, sound, 6’ 46”, 2023, Canada
Jake is an experimental film that explores simulated environments and the inherent artificiality and fallibility of memory. Composed of footage captured in Everybody’s Gone to the Rapture, a videogame set in a post-apocalyptic small town, the film presents semi photorealistic views that alternate between natural and domestic environments. Despite an effort towards realism, the footage remains uncanny as a disembodied voiceover of a young man plays overtop. Expressed in first person, the young man reminisces on his childhood memories that involve his family, the town itself and in particular, his first love named Jake. Written using OpenAI’s ChatGPT technology and recounted by a human actor, the narration eventually acknowledges that in spite of the town being simulated, like the nature of his memories of Jake, there is truth to the liminal space that divides reality and fiction.
Benjamin Freedman’s artistic practice spans multiple mediums, encompassing sculpture, video, photography and computer generated imagery with a marked interest in complex histories and the restorative potential of photographic research. Through his lens-based work, Freedman artfully reinterprets and disrupts the past, navigating the relative truths and deceptions inherent in the medium. Of particular note is his embrace of science fiction and horror visual vocabularies to expand his documentary projects, compellingly challenging the boundaries of the genre. Notably, Freedman self-published his first photography book in 2015, and has since exhibited extensively throughout the Greater Toronto area, including at Pumice Raft Gallery, Stephen Bulger Gallery, Ryerson Image Centre, 8eleven Gallery, Art Gallery of Mississauga, and Division Gallery, as well as internationally at the prestigious Aperture Foundation in New York City. Beyond his individual artistic pursuits, Freedman has also made significant contributions to the Toronto arts community, serving on steering committees for the Toronto Art Book Fair and SNAP! Live Auction, and as an artist advisory committee member for The Patch Project. He is currently pursuing a Master of Design, Photography at the École cantonal d’art Lausanne (ECAL) in Lausanne, Switzerland.
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EVENT: ALIX DESAUBLIAUX (OCTOBER 28 - NOVEMBER 10 2022, ONLINE)
L’AUTRE MONSTRE (THE OTHER MONSTER)
digital video/machinima (1920 x 1080), color, sound, 48’ 26”, 2021, France (in French with English subtitles)
Created by Alix Desaubliaux
October 28 - November 10 2022
vral.org
L’Autre Monster (The Other Monster) is an experimental film created with/in Monster Hunter World (Capcom, 2018). A contemplative immersion in a fantasy universe, this machinima examines the affective nature of playing. The artist appropriated a popular Japanese RPG and hunting game to explore ecological issues related to the ongoing capitalist exploitation of nature, which are intimately linked to the affective positions of the players. This singular relationship is punctuated by questions about the ontology of the creatures that inhabit the world, their language and communication style, and the system of representation that informs their appearance and behavior. Part documentary, part visual poem, and part conceptual walk-through, The Other Monster was produced using in-game assets, environments, and 3D images generated by an application. From the Anjanath to the Deviljho and the Pukei-Pukei, from the director’s point of view to the players’ experiences with Serid and Unbot, accompanied by their palicos, the monster becomes a metaphor for Otherness: a tool to question one’s relationship to the Other and to the world as a whole.
French artist Alix Desaubliaux and has been an active member of the Vivarium workshop since January 2021. In addition to her artistic practice, she explores performative and experimental formats via online encounters with the collective 3G, featuring Annie Abrahams, Pascale Barret, and Alice Lenay. She is also involved with the research group WMAN, comprising six artists and curators working with video games. Desaubliaux teaches in several art schools including ENSAD Nancy, ESACM Clermont-Ferrand, ENSBA Lyon, ESAM Caen, ESBAN Nîmes, where she organizes workshops, interventions, conferences, and seminars. Her work has been presented in several exhibitions, events, and festivals including Jeune Création Fair in 2015 at the Thaddaeus Ropac gallery; Digital Arts Biennial at the Cité Internationale des Arts, Domaine Pommery; Ars Electronica Festival in Linz, Austria; Mécènes du Sud Montpellier-Sète and Glassbox, among others. Desaubliaux lives and works in Rennes